Quick Reference
Performance Comparison
All Spawnable Classnames
Helicopter Cards
MD500 Civilian
4-seat open-air utility helicopter. Light, nimble, 4 colour variants.
MH-6 Little Bird
6-seat with external side bench riders. Players auto-attach within the airframe.
SA342M Gazelle
Reversed cockpit — pilot on the RIGHT. Door interlock system. Lowest service ceiling.
UH-1H Iroquois
5-seat with Cabin Mode. Slowest top speed but highest service ceiling.
MH-60L Blackhawk
8-seat with Cabin Mode and network-synced sliding cockpit windows.
AW101 Merlin
18-seat heavy transport. Rear ramp, pilot-operated tricycle gear, loudest rotor.
Cabin Mode & Free Walk
Three systems allow players to move freely inside a moving helicopter: Cabin Mode (UH-1H, MH-60L Blackhawk) — the pilot or co-pilot exits their cockpit seat outward by default. Cabin Mode provides an alternative: use the Move to Cabin action to leave the cockpit and walk freely inside the cabin with full WASD, weapon use, and ADS. Return to Cockpit puts them straight back. Server owners can disable it globally viafeatures.cabinModeEnabled = 0 in mod_config.json.
Seat Exit Free Walk (UH-1H, MH-60L, AW101 Merlin) — cabin passenger seats on the UH-1H and Blackhawk exit into the enclosed interior via the standard DayZ “Get Out” action; players link to the aircraft automatically. On the AW101 Merlin this applies to all seats including pilot and co-pilot — the entire fuselage is enclosed, so Get Out always places the player inside. The rear ramp must be open to actually disembark.
Walk-On Linking (UH-1H, MH-60L, MH-6 Little Bird, AW101 Merlin) — stepping onto the rear cabin opening, the MH-6’s external side bench platform, or the Merlin’s rear ramp area automatically links a player to the aircraft. They travel with it until they step off. No action required.
See Cabin Mode for full details on all three systems.
Core Features at a Glance
- CarScript-based flight model — native
CarScriptbase for native persistence and broad mod compatibility, with force/kinematic physics and smooth 1.28-style handling. - Physics-based flight — each aircraft has unique mass, drag and control feel.
- Autohover —
Xlocks a stable hover (holds altitude, heading and position). - Co-pilot control priority — only one cockpit seat holds flight control;
Thands it over, and it passes automatically if the holder leaves or dies. - Full controller support — fly entirely on a gamepad; every binding is rebindable.
- In-game admin panel (
F10) — teleport, repair, refuel, reset, delete, repair-all, reload configs live, map view, role-based permissions. - 6 damage zones — Body, Engine, Chassis, Fuel, Main Rotor, Tail Rotor; each toggleable per server, with wreck fire.
- Autorotation — engine-off rotor-inertia glide for a controlled emergency landing.
- Battery, repair, fuel & refuelling — HelicopterBattery to start, HelicopterRepairKit to fix, refuel by jerry can or at a working fuel station.
- Cargo — built-in storage plus up to 10 extra 1,000-slot modules per helicopter.
- HUD, fuel warnings, activity logging, and config backup on update.
Mod Compatibility
CZ Autoz helicopters are fully standalone — no Community Framework (CF) or any other framework is required. Each integration below is optional and auto-detected, activating only when that mod is also loaded:- DayZ Expansion — registered as Expansion vehicles; respected by safe zones, routed through Expansion damage/explosion, persisted via ModStorage.
- MuchCarKey — lock/unlock, key assignment, owner name, optional key-to-start.
- TraderPlus CarLock — password lock/unlock menu, attach/detach, lockpicking, lock sounds.
- VPP Admin Tools — the
/refuelcommand fully repairs, refuels and maxes every damage zone. - RaG Core — enter/exit, door, deletion and weapon-hit events written to RaG’s vehicle log.
- Community Online Tools (COT) — appear in the vehicle manager, spawn with correct doors, included in bulk delete.
- Push — the vanilla push action works on a grounded helicopter, scaled per variant.
Configuration
All helicopter settings are generated as editable JSON on first server start at$profile:\CZAutoz_Heli\ — one file per variant (19 total) plus mod_config.json for global settings. Every value is documented in Server Config.