Autohover is not the Autopilot. Autohover (
X) holds you still where you are; the Autopilot (P, new in v0.4.2) flies you to a destination you pick on a map. They are independent systems — engaging one never silently flips the other — and they meet only at the hand-off: the autopilot ends its flight by putting the aircraft into an Autohover hold.Activating Autohover
PressX while seated in the pilot seat.
What happens:
- The helicopter smoothly decelerates from its current speed
- It transitions into a locked hover
- Once stable, it holds altitude, heading, and XY position
Only the pilot seat can toggle Autohover (on DayZ 1.29 only the pilot seat flies). Engaging is refused — with the HUD icon staying red — when it can’t genuinely hold: on the ground with the engine off, with the rotor stopped, or while inverted. Airborne engine-off engage still works, so you can practice autorotation against it.
Flying While Engaged
Autohover is a hold you can fly against, not a lock that has to be switched off first:- Steering does not disengage it. Cyclic input temporarily fades the hold’s arrest authority — the aircraft re-arrests where you release, so you can reposition without ever touching
X - While engaged the cyclic is softened to about 55% of its normal authority, and attitude is hard-limited to 40° of pitch and roll (raised from 25° in v0.4.0) — deliberate aerobatics need the hold off
- The collective still works. Climb or descend normally with the collective and the hold simply re-latches the new altitude the moment you release it
Disengaging Autohover
PressX again — Autohover releases over about 0.4 seconds and returns full control to the pilot. If an autopilot flight is active, switching Autohover off cancels that too — everything drops to full manual in one press.
Control input does not switch it off. Beyond the X toggle, the hold is only released by the aircraft itself, when:
- the helicopter lands with the engine off
- the engine is cut in flight
- the main or tail rotor is destroyed
- the helicopter is destroyed
- a new pilot enters the seat (the hold is force-released for the incoming pilot)
- a control swap is aborted, or the aircraft is repositioned by a mid-air restart
Automatic Autohover Engagement
Autohover engages automatically if the pilot voluntarily exits the helicopter while airborne, and (since v0.2.9) when the pilot uses Move to Cabin — the aircraft arrests to a hover and holds position while they walk the cabin. Both follow the sameautoHoverOnExit toggle. This prevents the aircraft from flying away unmanned.
The auto-engage only fires when the aircraft is genuinely flying: more than 3.5 m AGL, with the engine and rotor at running speed.
Server Configuration
Since v0.2.9 the Autohover toggles live in the per-flight-mode profiles — so you can, for example, keep it on in Simple and disable it in Advanced:
The profile matching the server’s
gameplay.flightMode is the live one — see Flight Mode Profiles.
See Controls Reference for the full list of flight keys including the Autohover toggle.