Flight Controls
These controls apply while seated as pilot or co-pilot.
| Key | Action |
|---|
W | Pitch forward (nose down, gain forward speed) |
S | Pitch back (nose up, slow down / reverse) |
A | Bank left (roll left) |
D | Bank right (roll right) |
Q | Yaw left (rotate left on pedals) |
E | Yaw right (rotate right on pedals) |
Shift | Increase collective (climb) |
Ctrl | Decrease collective (descend) |
X | Autopilot / Auto-hover toggle — decelerates to a locked hover and holds altitude, heading, and position. Press again or apply input to disengage. Also used for ground flip recovery when grounded and inverted. |
Engine & Lights
| Action | Who | Notes |
|---|
| Start Engine | Pilot, Co-pilot | Hold action (~1 sec). Requires charged HelicopterBattery in battery slot. |
| Stop Engine | Pilot, Co-pilot | Hold action (~1 sec). Blocked if the helicopter is airborne and moving — you cannot cut the engine mid-flight. |
| Toggle Spotlight | Pilot only | Hold action. Long-range white searchlight. Requires battery charge to turn on. |
| Toggle Navigation Lights | Pilot only | Hold action. Port (red), starboard (green), tail (white) and anti-collision beacon (red). Requires battery charge to turn on. |
Both light types drain the battery at CZH_batteryLightDrain units per second while on. If the battery dies while lights are on, the lights will turn off automatically.
Crew & Passenger Actions
| Action | Who | Helicopter | Notes |
|---|
| Move to Cabin | Pilot, Co-pilot | UH-1H, Blackhawk | Enters Interior Walk mode — walk freely inside the cabin |
| Return to Cockpit | Interior Walk player | UH-1H, Blackhawk | Returns to cockpit seat from interior walk mode |
| Toggle Sliding Window | Pilot, Co-pilot | Blackhawk only | Look at cockpit side glass for the action — instant action, no hold |
| Open / Close Rear Ramp | Pilot, Co-pilot, nearby players | AW101 Merlin only | Must be grounded |
| Raise / Lower Landing Gear | Pilot only | AW101 Merlin only | F key — raise after takeoff, lower before landing |
| Remove / Replace Door | Any crew | MD500, SA342M, UH-1H, MH-60L Blackhawk | Doors become physical items |
Repair Actions
All repair actions require HelicopterRepairKit held in hands, engine off, and helicopter grounded.
| Action | Who | Hold Time | Notes |
|---|
| Repair Main Rotor | Any player | 45 sec (default) | Player must be standing (not crouched/prone). One repair level per hold. |
| Repair Tail Rotor | Any player | 45 sec (default) | Same conditions as main rotor. |
| Repair Body Zone | Any player | 30 sec (default) | Repairs fuselage damage. One level per hold. |
| Repair Engine Zone | Any player | 30 sec (default) | Only available when main rotor is destroyed. |
| Repair Chassis Zone | Any player | 30 sec (default) | Repairs landing gear/skid damage. |
| Repair Fuel Zone | Any player | 30 sec (default) | Repairs fuel tank damage. |
Refuelling
| Action | Who | Notes |
|---|
| Refuel | Any player | Hold a fuel container (e.g. Jerrycan) and approach within CZH_refuelDistance metres (default 4.2 m) of the helicopter |
Interior Walk Controls
While in Interior Walk mode (UH-1H / Blackhawk):
| Input | Action |
|---|
W / A / S / D | Walk inside the cabin |
| Mouse | Look around |
| All weapon actions | Fully functional — draw, aim (ADS), fire |
| Return to Cockpit action | Re-seats you in your cockpit seat |