Each helicopter has two independent light systems, both operated by the control-holding cockpit seat.Documentation Index
Fetch the complete documentation index at: https://docs.czautoz.co.uk/llms.txt
Use this file to discover all available pages before exploring further.
As part of the DayZ 1.29 CarScript base rework, the old default light handling was dropped, so navigation lights and the spotlight have been reworked as independent, network-synced toggles that every nearby player can see. Default keys: Spotlight =
L, Navigation Lights = N (both rebindable in the controls settings).Spotlight
A long-range white searchlight mounted on the helicopter.- Toggled with the
Lkey (default) by the control-holding cockpit seat — a network-synced toggle visible to nearby players - Illuminates a wide cone forward from the aircraft — useful for night operations and searching terrain
- Toggling the spotlight also toggles the cockpit dashboard and instrument lighting — turning the spotlight on activates the interior instrument panel lights; turning it off extinguishes them
- Requires a fitted, charged battery to turn on. If the battery is dead, the spotlight cannot be activated
- Turning the spotlight off is never blocked — you can always shut it off regardless of battery state
- Drains the battery at
battery.lightDrainunits per second while active
Navigation Lights
Standard aviation navigation lights for visibility and orientation.- Toggled with the
Nkey (default) by the control-holding cockpit seat — a network-synced toggle visible to nearby players - Includes:
- Port light — red, left side
- Starboard light — green, right side
- Tail light — white, rear
- Anti-collision beacon — red, flashing
- Requires a fitted, charged battery to turn on
- Turning off is never blocked
- Drains the battery at
battery.lightDrainunits per second while active
Battery & Lights
Both light systems share the same battery drain rate. If both are on simultaneously, the drain doubles.| Setting | What it does | Default |
|---|---|---|
battery.lightDrain | Battery units drained per second while any lights are on | 2.0 |
battery.chargeRate (default 5.0 units/second) while running, so lights during flight will typically not drain the battery.