types.xml and events.xml files. Do not replace your existing files — merge only the new entries.
Helicopter vehicles are set to
nominal=0 and min=0 by default. This prevents the central economy from automatically spawning or managing helicopter counts. Use the events.xml entries (or your own admin spawning tools) to place helicopters at fixed locations instead.Download ready-to-go files
Don’t want to copy-paste? Grab a complete, ready-to-merge bundle. It containstypes.xml (every helicopter and all door / wheel / item entries), events.xml (fixed-spawn events, off by default), cfgeventspawns.xml (map position template), cfgspawnabletypes.xml (new in v0.4.8: optional battery and parts for helicopters your server spawns), ready-made trader files for TraderPlus, Trader by Dr Jones and DayZ Expansion Market (pre-priced), and a setup README. The same files also ship inside the mod’s Info folder, so everyone who owns the mod already has them.
Merge, don’t replace. Almost every file in this bundle is merged into a file you already have on your server — open your existing
types.xml, events.xml, cfgeventspawns.xml and trader config and paste the new entries in. Don’t drop these in to overwrite your server’s files, or you’ll wipe your own setup. The one exception is the Expansion Market .json, which is a new category file you add to your Market folder. The included README spells this out file-by-file.Helicopters — server files
types · events · cfgeventspawns · 3 trader files · README — all twelve aircraft
How parts spawn: helicopter doors and wheels are livery-specific and set to
nominal=0 (tracked for cleanup only — no loot spam). The Battery, Repair Kit, Fuel Drum and Flip Wrench, and from v0.4.8 the six helicopter parts, spawn in loot so players can fit, repair, refuel and right a tipped aircraft, and so can the optional tracker set and Handheld Radar and the Barrel Helicopter parts and tools. Helicopters themselves never auto-spawn — sell them at a trader or enable an event.Do you even need to edit types.xml?
| You want… | What to do |
|---|---|
| Helicopters sold by traders (TraderPlus, Expansion Market, Dr Jones) | Nothing here — just use the classnames in your trader config (ready-made files below). |
| Helicopters placed at fixed map locations | Add an events.xml entry + a matching cfgeventspawns.xml position (both ship in the bundle). |
| Helicopters spawned by the central economy | Add the types.xml entry and raise its nominal / min. |
cfgeconomycore.xml — not required
No
cfgeconomycore.xml edit is needed. As of v0.2.1 the helicopters are built on DayZ’s native CarScript base class, which the Central Economy already treats as a vehicle root. Helicopters persist across server restarts automatically — there is nothing to register.Transport class and required a manual <rootclass name="CZAutoz_Helicopter_Script" act="car" reportMemoryLOD="no" /> entry inside the <classes> block of your cfgeconomycore.xml. As of v0.2.1 that entry is no longer used — safely remove it. You should also wipe existing helicopter persistence once when updating, as the save format changed with the base-class migration.
types.xml
Helicopters
All helicopter variants. Economy-managed spawn is disabled by default (nominal=0, min=0). Adjust lifetime to control how long an abandoned helicopter persists before the server removes it.
<!-- ==================== UH-1H Iroquois ==================== -->
<type name="CZ_UH1H_Nasa">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_UH1H_MilitaryPolice">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_UH1H_StealthBlack">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_UH1H_White">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== MH-60L Blackhawk ==================== -->
<type name="CZ_MH60LBlackhawk">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH60LBlackhawk_Desert">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH60LBlackhawk_AustralianArmy">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH60LBlackhawk_UnitedNations">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH60LBlackhawk_Navy">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH60LBlackhawk_FireRescue">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== MD500 Civilian ==================== -->
<type name="CZ_MD500_Civilian">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MD500_Civilian_ClassicRedSilver">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MD500_Civilian_BlueCharter">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MD500_Civilian_GreenTour">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== MH-6 Little Bird ==================== -->
<type name="CZ_MH6">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH6_SWAT">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH6_Desert">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH6_Woodland">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH6_Winter">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH6_Police">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH6_Rescue">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== SA342M Gazelle ==================== -->
<type name="CZ_SA342M">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_SA342M_GreenBrownBlackWoodland">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_SA342M_TigerMeet">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== AW101 Merlin ==================== -->
<type name="CZ_AW101Merlin_RoyalAirForce">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_AW101Merlin_RoyalNavy">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_AW101Merlin_CanadaRescue">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_AW101Merlin_PortugueseAirForce">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== MH-47G Chinook ==================== -->
<type name="CZ_MH47GChinook">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH47GChinook_NightStalkers">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH47GChinook_AustralianArmy">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH47GChinook_RoyalAirForce">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH47GChinook_Canada">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_MH47GChinook_UnitedNations">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== CH-47D Chinook ==================== -->
<type name="CZ_CH47DChinook">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_CH47DChinook_USArmy">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_CH47DChinook_TwelfthAviation">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_CH47DChinook_RoyalAirForce">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== Mi-24 Hind ==================== -->
<type name="CZ_Mi24Hind">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_Mi24Hind_Desert">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_Mi24Hind_Grey">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_Mi24Hind_Winter">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<type name="CZ_Mi24Hind_Black">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== CV-22B Osprey ==================== -->
<type name="CZ_CV22BOsprey">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
<!-- ==================== MV-22B Osprey ==================== -->
<type name="CZ_MV22BOsprey">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehicles"/>
</type>
Doors
Doors that have been removed from a helicopter become physical items in the world. Add these entries so they persist correctly and don’t vanish on server restart.<!-- UH-1H Doors -->
<type name="CZ_UH1H_Nasa_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_Nasa_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_Nasa_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_Nasa_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_MilitaryPolice_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_MilitaryPolice_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_MilitaryPolice_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_MilitaryPolice_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_StealthBlack_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_StealthBlack_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_StealthBlack_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_StealthBlack_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_White_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_White_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_White_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_UH1H_White_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- MH-60L Blackhawk Doors -->
<type name="CZ_MH60LBlackhawk_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Pilot_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Pilot_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Pilot_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Pilot_Navy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Pilot_FireRescue">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_CoPilot_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_CoPilot_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_CoPilot_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_CoPilot_Navy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_CoPilot_FireRescue">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo1_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo1_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo1_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo1_Navy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo1_FireRescue">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo2_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo2_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo2_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo2_Navy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_Cargo2_FireRescue">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- MH-60L Blackhawk Wheels -->
<type name="CZ_MH60LBlackhawk_FrontWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_FrontWheel_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_FrontWheel_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_FrontWheel_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_FrontWheel_Navy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_FrontWheel_FireRescue">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_RearWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_RearWheel_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_RearWheel_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_RearWheel_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_RearWheel_Navy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH60LBlackhawk_RearWheel_FireRescue">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- MD500 Civilian Doors -->
<type name="CZ_MD500_Civilian_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Pilot_ClassicRedSilver">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Pilot_BlueCharter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Pilot_GreenTour">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_CoPilot_ClassicRedSilver">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_CoPilot_BlueCharter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_CoPilot_GreenTour">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo1_ClassicRedSilver">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo1_BlueCharter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo1_GreenTour">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo2_ClassicRedSilver">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo2_BlueCharter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MD500_Civilian_Cargo2_GreenTour">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- SA342M Gazelle Doors -->
<type name="CZ_SA342M_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Pilot_GreenBrownBlackWoodland">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Pilot_TigerMeet">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_CoPilot_GreenBrownBlackWoodland">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_CoPilot_TigerMeet">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Cargo1_GreenBrownBlackWoodland">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Cargo1_TigerMeet">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Cargo2_GreenBrownBlackWoodland">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_SA342M_Cargo2_TigerMeet">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- AW101 Merlin Cargo Doors -->
<type name="CZ_AW101Merlin_RoyalAirForce_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_RoyalAirForce_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_RoyalNavy_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_RoyalNavy_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_CanadaRescue_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_CanadaRescue_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_PortugueseAirForce_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_PortugueseAirForce_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- AW101 Merlin Wheels -->
<type name="CZ_AW101Merlin_FrontWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_AW101Merlin_RearWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- MH-47G Chinook Doors -->
<type name="CZ_MH47GChinook_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_Pilot_NightStalkers">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_Pilot_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_Pilot_RoyalAirForce">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_Pilot_Canada">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_Pilot_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_CoPilot_NightStalkers">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_CoPilot_AustralianArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_CoPilot_RoyalAirForce">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_CoPilot_Canada">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_CoPilot_UnitedNations">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- MH-47G Chinook Wheels -->
<type name="CZ_MH47GChinook_FrontWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MH47GChinook_RearWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- CH-47D Chinook Doors -->
<type name="CZ_CH47DChinook_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Pilot_USArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_CoPilot_USArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo1_USArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo2_USArmy">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Pilot_TwelfthAviation">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_CoPilot_TwelfthAviation">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo1_TwelfthAviation">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo2_TwelfthAviation">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Pilot_RoyalAirForce">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_CoPilot_RoyalAirForce">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo1_RoyalAirForce">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_Cargo2_RoyalAirForce">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- CH-47D Chinook Wheels -->
<type name="CZ_CH47DChinook_FrontWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CH47DChinook_RearWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- Mi-24 Hind Doors -->
<type name="CZ_Mi24Hind_Pilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_CoPilot">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1Lower">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2Lower">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Pilot_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_CoPilot_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1Lower_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2Lower_Desert">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Pilot_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_CoPilot_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1Lower_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2Lower_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Pilot_Winter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_CoPilot_Winter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1_Winter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2_Winter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1Lower_Winter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2Lower_Winter">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Pilot_Black">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_CoPilot_Black">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1_Black">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2_Black">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo1Lower_Black">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_Cargo2Lower_Black">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- Mi-24 Hind Wheels -->
<type name="CZ_Mi24Hind_FrontWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_Mi24Hind_RearWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- CV-22B Osprey Crew Door (two halves) -->
<type name="CZ_CV22BOsprey_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CV22BOsprey_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- CV-22B Osprey Wheels -->
<type name="CZ_CV22BOsprey_FrontWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_CV22BOsprey_RearWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- MV-22B Osprey Crew Door (two halves) -->
<type name="CZ_MV22BOsprey_Cargo1">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MV22BOsprey_Cargo2">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- MV-22B Osprey Wheels -->
<type name="CZ_MV22BOsprey_FrontWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_MV22BOsprey_RearWheel">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
Barrel Helicopter
The Barrel Helicopter is the one aircraft players build rather than find, so its entries work differently from the rest. The four aircraft and the four part-built frames are listed for persistence only — they never spawn as loot. The thirteen parts and the two tools do spawn, in Industrial. Parts come in the same four colours as the aircraft, but only the red ones spawn: a coloured part comes from cutting a coloured barrel, or from stripping a coloured helicopter, so the coloured part classnames need notypes.xml entry.
<!-- ==================== Barrel Helicopter - the four aircraft ==================== -->
<type name="CZ_BarrelHeli">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_BarrelHeli_Green">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_BarrelHeli_Blue">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_BarrelHeli_Yellow">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- ==================== Barrel Helicopter - the four part-built frames ==================== -->
<type name="CZ_BarrelHeli_Frame">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_BarrelHeli_Frame_Green">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_BarrelHeli_Frame_Blue">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="CZ_BarrelHeli_Frame_Yellow">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- ==================== Barrel Helicopter - build parts (Industrial loot) ==================== -->
<type name="CZ_BarrelHeli_Undercarriage"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_Cage"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_Cockpit"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_EngineBay"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_TailBoom"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_TailFin"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_WingLeft"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_WingRight"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_RotorMain"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_RotorTail"><nominal>3</nominal><lifetime>14400</lifetime><restock>3600</restock><min>1</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_FrontWheel"><nominal>5</nominal><lifetime>14400</lifetime><restock>1800</restock><min>2</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_MiddleWheel"><nominal>5</nominal><lifetime>14400</lifetime><restock>1800</restock><min>2</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_RearWheel"><nominal>5</nominal><lifetime>14400</lifetime><restock>1800</restock><min>2</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<!-- ==================== Barrel Helicopter - the two tools (Industrial loot) ==================== -->
<type name="CZ_BarrelHeli_CuttingTorch"><nominal>4</nominal><lifetime>14400</lifetime><restock>3600</restock><min>2</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
<type name="CZ_BarrelHeli_AssemblyWrench"><nominal>4</nominal><lifetime>14400</lifetime><restock>3600</restock><min>2</min><quantmin>-1</quantmin><quantmax>-1</quantmax><cost>100</cost><flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/><category name="tools"/><usage name="Industrial"/></type>
These fifteen loot entries are the route to the aircraft. If you would rather your traders sold the parts, set every one of them to
nominal=0 and min=0 and they will stop appearing in the world.Required Items
The Helicopter Battery is required to start a helicopter; the Repair Kit, Flip Wrench and Fuel Drum are optional repair, recovery and refuel tools. Add them to your types.xml so the central economy can manage them correctly.<!-- Helicopter Battery — required to start engine -->
<type name="CZ_HelicopterBattery">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Helicopter Repair Kit -->
<type name="CZ_HelicopterRepairKit">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Helicopter Flip Wrench — stands a helicopter lying on its side back on its gear -->
<type name="CZ_HelicopterFlipWrench">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Helicopter Fuel Drum — large refuel container (CanisterGasoline-based, holds 100,000 fuel units). quantmin/quantmax = fuel fill % on spawn. -->
<type name="CZ_HeliDrum">
<nominal>4</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>20</quantmin>
<quantmax>70</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
New in v0.4.7
Four new items: the Helicopter Tracker set and the Handheld Radar. All four are optional — leave them out of your loot and traders if you don’t want them on your server (the tracker can also be switched off withtracker.trackerEnabled = 0, and the radar with handheldRadar.enabled = 0).
<!-- GPS Tracker (v0.4.7) — hide it on a helicopter to follow it -->
<type name="CZ_HeliTracker">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Tracker Receiver (v0.4.7) — shows where your tracked helicopters were -->
<type name="CZ_HeliTrackerReceiver">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Signal Scanner (v0.4.7) — finds and removes a hidden tracker -->
<type name="CZ_HeliSignalScanner">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Handheld Radar (v0.4.7) — portable ground radar, takes a 9V battery -->
<type name="CZ_HandheldRadar">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
New in v0.4.8
The six helicopter parts. Leave out any part you have switched off in theparts section of mod_config.json. What each one does is on the Required Items page.
<!-- Helicopter Igniter Plug (v0.4.8) - needed to start the engine -->
<type name="CZ_HeliIgniterPlug">
<nominal>6</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Turbine Oil (v0.4.8) - needed to start the engine, burned while it runs -->
<type name="CZ_HeliTurbineOil">
<nominal>8</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>4</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Hydraulic Hoses (v0.4.8) - light controls -->
<type name="CZ_HeliHydraulicHoses">
<nominal>4</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Hydraulic Fluid (v0.4.8) - light controls -->
<type name="CZ_HeliHydraulicFluid">
<nominal>6</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Avionics Computer (v0.4.8) - autopilot, Auto Hover, radar, GPS, camera, HUD -->
<type name="CZ_HeliAvionicsComputer">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>3600</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
<!-- Camera Pod (v0.4.8) - chin camera, on helicopters that have one -->
<type name="CZ_HeliCameraPod">
<nominal>2</nominal>
<lifetime>14400</lifetime>
<restock>3600</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
</type>
Adjust the
nominal, min, and restock values for CZ_HelicopterBattery, CZ_HelicopterRepairKit, CZ_HelicopterFlipWrench and CZ_HeliDrum to match how commonly you want them available on your server. The values above are a reasonable starting point for a mid-rarity loot economy. For CZ_HeliDrum, quantmin/quantmax set how full each drum spawns (20–70%).The fuel drum’s old classname CZAutoz_HeliDrum is now a deprecated compatibility alias — existing entries keep working, but move them to CZ_HeliDrum, as the alias will be hidden in a future release.cfgspawnabletypes.xml
New in v0.4.8. Helicopters your server spawns itself (throughevents.xml or the central economy) arrive bare unless cfgspawnabletypes.xml gives them attachments. The bundle has a block for every helicopter. Merge the ones you use into your mission’s cfgspawnabletypes.xml. Each part is rolled separately, so a found helicopter is sometimes ready to fly and sometimes needs a part hunted down. Raise or lower a chance, or delete a line. Helicopters bought from a trader use the trader files instead, which already fit every part.
<type name="CZ_UH1H_Nasa">
<attachments chance="0.70"><item name="CZ_HelicopterBattery" chance="1.00"/></attachments>
<attachments chance="0.80"><item name="CZ_HeliIgniterPlug" chance="1.00"/></attachments>
<attachments chance="0.80"><item name="CZ_HeliHydraulicHoses" chance="1.00"/></attachments>
<attachments chance="0.60"><item name="CZ_HeliAvionicsComputer" chance="1.00"/></attachments>
</type>
<!-- helicopters with a chin camera also get the camera pod -->
<type name="CZ_MH6_SWAT">
<attachments chance="0.70"><item name="CZ_HelicopterBattery" chance="1.00"/></attachments>
<attachments chance="0.80"><item name="CZ_HeliIgniterPlug" chance="1.00"/></attachments>
<attachments chance="0.80"><item name="CZ_HeliHydraulicHoses" chance="1.00"/></attachments>
<attachments chance="0.60"><item name="CZ_HeliAvionicsComputer" chance="1.00"/></attachments>
<attachments chance="0.40"><item name="CZ_HeliCameraPod" chance="1.00"/></attachments>
</type>
events.xml
Each event entry below places one helicopter variant at a fixed position on the map. Setactive=1 to enable a spawn and configure the pos tag with your chosen coordinates. All events default to active=0 so nothing spawns until you explicitly enable it.
These events use
position=fixed. You must add a matching <event> position entry in your cfgEventSpawns.xml (or equivalent) with the world coordinates where you want each helicopter to appear.<!-- ==================== UH-1H Iroquois ==================== -->
<event name="VehicleUH1H_Nasa">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_UH1H_Nasa"/>
</children>
</event>
<event name="VehicleUH1H_MilitaryPolice">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_UH1H_MilitaryPolice"/>
</children>
</event>
<event name="VehicleUH1H_StealthBlack">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_UH1H_StealthBlack"/>
</children>
</event>
<event name="VehicleUH1H_White">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_UH1H_White"/>
</children>
</event>
<!-- ==================== MH-60L Blackhawk ==================== -->
<event name="VehicleMH60LBlackhawk">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH60LBlackhawk"/>
</children>
</event>
<event name="VehicleMH60LBlackhawk_Desert">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH60LBlackhawk_Desert"/>
</children>
</event>
<event name="VehicleMH60LBlackhawk_AustralianArmy">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH60LBlackhawk_AustralianArmy"/>
</children>
</event>
<event name="VehicleMH60LBlackhawk_UnitedNations">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH60LBlackhawk_UnitedNations"/>
</children>
</event>
<event name="VehicleMH60LBlackhawk_Navy">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH60LBlackhawk_Navy"/>
</children>
</event>
<event name="VehicleMH60LBlackhawk_FireRescue">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH60LBlackhawk_FireRescue"/>
</children>
</event>
<!-- ==================== MD500 Civilian ==================== -->
<event name="VehicleMD500_Civilian">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MD500_Civilian"/>
</children>
</event>
<event name="VehicleMD500_Civilian_ClassicRedSilver">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MD500_Civilian_ClassicRedSilver"/>
</children>
</event>
<event name="VehicleMD500_Civilian_BlueCharter">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MD500_Civilian_BlueCharter"/>
</children>
</event>
<event name="VehicleMD500_Civilian_GreenTour">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MD500_Civilian_GreenTour"/>
</children>
</event>
<!-- ==================== MH-6 Little Bird ==================== -->
<event name="VehicleMH6">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH6"/>
</children>
</event>
<event name="VehicleMH6_SWAT">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH6_SWAT"/>
</children>
</event>
<event name="VehicleMH6_Desert">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH6_Desert"/>
</children>
</event>
<event name="VehicleMH6_Woodland">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH6_Woodland"/>
</children>
</event>
<event name="VehicleMH6_Winter">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH6_Winter"/>
</children>
</event>
<event name="VehicleMH6_Police">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH6_Police"/>
</children>
</event>
<event name="VehicleMH6_Rescue">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH6_Rescue"/>
</children>
</event>
<!-- ==================== SA342M Gazelle ==================== -->
<event name="VehicleSA342M">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_SA342M"/>
</children>
</event>
<event name="VehicleSA342M_GreenBrownBlackWoodland">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_SA342M_GreenBrownBlackWoodland"/>
</children>
</event>
<event name="VehicleSA342M_TigerMeet">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_SA342M_TigerMeet"/>
</children>
</event>
<!-- ==================== AW101 Merlin ==================== -->
<event name="VehicleAW101Merlin_RoyalAirForce">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_AW101Merlin_RoyalAirForce"/>
</children>
</event>
<event name="VehicleAW101Merlin_RoyalNavy">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_AW101Merlin_RoyalNavy"/>
</children>
</event>
<event name="VehicleAW101Merlin_CanadaRescue">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_AW101Merlin_CanadaRescue"/>
</children>
</event>
<event name="VehicleAW101Merlin_PortugueseAirForce">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_AW101Merlin_PortugueseAirForce"/>
</children>
</event>
<!-- ==================== MH-47G Chinook ==================== -->
<event name="VehicleMH47GChinook">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH47GChinook"/>
</children>
</event>
<event name="VehicleMH47GChinook_NightStalkers">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH47GChinook_NightStalkers"/>
</children>
</event>
<event name="VehicleMH47GChinook_AustralianArmy">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH47GChinook_AustralianArmy"/>
</children>
</event>
<event name="VehicleMH47GChinook_RoyalAirForce">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH47GChinook_RoyalAirForce"/>
</children>
</event>
<event name="VehicleMH47GChinook_Canada">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH47GChinook_Canada"/>
</children>
</event>
<event name="VehicleMH47GChinook_UnitedNations">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MH47GChinook_UnitedNations"/>
</children>
</event>
<!-- ==================== CH-47D Chinook ==================== -->
<event name="VehicleCH47DChinook">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_CH47DChinook"/>
</children>
</event>
<event name="VehicleCH47DChinook_USArmy">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_CH47DChinook_USArmy"/>
</children>
</event>
<event name="VehicleCH47DChinook_TwelfthAviation">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_CH47DChinook_TwelfthAviation"/>
</children>
</event>
<event name="VehicleCH47DChinook_RoyalAirForce">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_CH47DChinook_RoyalAirForce"/>
</children>
</event>
<!-- ==================== Mi-24 Hind ==================== -->
<event name="VehicleMi24Hind">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_Mi24Hind"/>
</children>
</event>
<event name="VehicleMi24Hind_Desert">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_Mi24Hind_Desert"/>
</children>
</event>
<event name="VehicleMi24Hind_Grey">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_Mi24Hind_Grey"/>
</children>
</event>
<event name="VehicleMi24Hind_Winter">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_Mi24Hind_Winter"/>
</children>
</event>
<event name="VehicleMi24Hind_Black">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_Mi24Hind_Black"/>
</children>
</event>
<!-- ==================== CV-22B Osprey ==================== -->
<event name="VehicleCV22BOsprey">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_CV22BOsprey"/>
</children>
</event>
<!-- ==================== MV-22B Osprey ==================== -->
<event name="VehicleMV22BOsprey">
<nominal>1</nominal>
<min>0</min>
<max>1</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="CZ_MV22BOsprey"/>
</children>
</event>
Using helicopters with traders
Every classname works directly in trader mods — and you don’t have to build the configs yourself. The mod ships ready-made, pre-priced trader files for all three popular systems, inside itsInfo folder and in the download bundle above. The helicopters, every livery variant and the doors, wheels and equipment items are already listed, with matching prices across all three.
| Trader mod | File to use | How to install |
|---|---|---|
| Trader by Dr Jones | Trader_DrJones.txt | Open your existing TraderConfig.txt and merge in the <Category> blocks. |
| TraderPlus | Trader_TraderPlus.json + Trader_TraderPlus_VehiclesConfig.json | Two files. 1) Merge the categories into the TraderCategories array of your existing TraderPlusPriceConfig.json (prices). 2) Merge the entries from Trader_TraderPlus_VehiclesConfig.json into the VehiclesParts array of your TraderPlusVehiclesConfig.json, so a purchased helicopter arrives complete with its doors, wheels, battery, headlight and (from v0.4.8) its helicopter parts instead of bare. |
| DayZ Expansion Market | Trader_ExpansionMarket.json | Add it to your profile’s ExpansionMod\Market\ folder as a new category file (replaces nothing), then list it on a trader — add the category to that trader’s Categories in ExpansionMod\Traders\, or it exists but nothing sells. Or skip that step by merging its Items into a category a trader already sells. |
These are merge-in snippets, not replacements. For Dr Jones and TraderPlus you open your existing config and paste the new entries in — don’t overwrite your file, or you’ll wipe your current trader setup. Only the Expansion Market file is a standalone new category file you drop into your
Market folder.In the Expansion Market file, helicopters include
SpawnAttachments (Expansion car key, helicopter battery, the v0.4.8 helicopter parts, headlight, and that livery’s doors and wheels) so they’re delivered fully built. Prices are a sensible starting point — edit them to suit your economy. types.xml is not required for trader-only spawning.Pre-set prices (identical across all three systems, fully adjustable): helicopters range from 400,000 (Barrel Helicopter) and 1,000,000 (MH-6) to 3,500,000 (the two Chinooks and the two Ospreys); doors and wheels 5,000; Battery / Repair Kit / Fuel Drum 25,000 / 18,000 / 12,000; Igniter Plug 12,000, Hydraulic Hoses 15,000, Avionics Computer 40,000, Camera Pod 60,000, Turbine Oil and Hydraulic Fluid 6,000 each. Sell-back is ~27% on vehicles, 40% on parts and items.
Whitelisting still applies, however you spawn them. A CZ Autoz helicopter will spawn and persist on a non-whitelisted server — but your server needs to be registered with CZ Autoz for the helicopters to work — see Common Issues.