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CZ Autoz vehicles are built to behave like DayZ’s own cars — they use standard parts, their doors and wheels are removable items, and every model carries cargo.

What a vehicle needs to run

The vehicles use standard DayZ car parts, so there is nothing custom to add to your economy:

Battery

Needed to start the engine and to power the lights. Every vehicle takes a car battery except the HEMTT, which takes a truck battery.

Headlight bulbs

Two per vehicle, one for each headlight — the same bulbs DayZ’s own cars use.

Spark plug

Needed on most vehicles. The Black Mamba, Bugatti Chiron, Rayfield Caliburn, McLaren 600LT and the HEMTT bodies don’t use one.

Radiator

Fitted to most vehicles, to stop the engine overheating. The same handful of vehicles listed above don’t use one.

Wheels

Each vehicle has its own wheels (a separate item per model, and per colour on some). A destroyed wheel turns into its ruined version — swap it for a good one.
Because the parts are DayZ’s own, repairs work exactly as players already expect. The only classnames that belong to us are the vehicle, its wheels and its doors.

Doors & wheels as items

Doors and wheels come attached to the vehicle, but they are real items — knock one off, or remove it, and it stays in the world as a spare. On colour-variant vehicles the door panels are per colour, so the spare keeps the right paint (for example ShelbySuperSnake19_Driver_BlackRed). The naming is predictable: <Vehicle>_Driver, _CoDriver, _Hood, _Trunk, _Wheel (some models add _Spoiler, _Cargo1, numbered wheels or per-colour wheels). Since v2.9 (DayZ 1.30), every wheel also has a ruined version with _Ruined on the end — a wheel turns into it when it is destroyed.
You only need door and wheel entries in types.xml if you want loose spare parts to spawn or persist in the central economy. They are not required for the vehicle itself to work. See the worked example on types.xml & events.xml.

Cargo storage

Every vehicle has a large boot, and nearly all of them carry the same generous amount. The exceptions are the Shelby Super Snake and Ford Bronco, which are slightly smaller, and the HEMTT Refueler, which carries about half as much as the rest. Two models add storage on top of their boot:
  • Tier 3 — Ford Bronco XLT — a backpack slot on the rear cargo floor; a fitted backpack sits there where you can see it.
  • Vans Pack — Mercedes Sprinter — the liveried delivery variants (DHL, DPD, Amazon, Parcelforce, FedEx, Yodel, British Gas) have fitted shelving boxes inside, each with its own space, on top of the van’s own boot.
Cargo belongs to the vehicle, so it persists with the vehicle across restarts like any DayZ car inventory.