DayZ 1.29 changed how vehicle lights and the third-person camera work at the engine level. Every CZ Autoz vehicle has been migrated to the new native systems, so both work correctly on current builds.Documentation Index
Fetch the complete documentation index at: https://docs.czautoz.co.uk/llms.txt
Use this file to discover all available pages before exploring further.
Lighting
Each vehicle has a full native light set:Headlights
Forward beams, toggled from the driver’s seat like any DayZ car.
Dashboard
Interior dashboard illumination while the engine runs.
Tail & brake lights
Rear lights that brighten under braking.
Reverse lights
Rear lights that activate in reverse.
Lights only come on when the engine is running and a working battery is fitted. If the engine won’t start (see Whitelisting), the lights won’t either.
If lights stay off
On builds older than 1.29 the lights could stick off. The fix is simply to run the latest version of the pack or tier — every vehicle has been updated to the 1.29 light system. See the Vehicles Changelog and Common Issues.Third-person chase camera
DayZ 1.29 also moved the vehicle follow-camera onto a native system. Each CZ Autoz vehicle sets its own camera pull-back distance and height, so the view frames the vehicle properly — a HEMTT or Unimog sits further back than a low-slung supercar, and nothing clips into the camera.The camera tuning is built into each vehicle and works automatically — there is nothing to configure server-side. If you tested an older build where the camera felt too close or too high, updating to the latest version resolves it.