> ## Documentation Index
> Fetch the complete documentation index at: https://docs.czautoz.co.uk/llms.txt
> Use this file to discover all available pages before exploring further.

# Colour & Livery Variants

> How CZ Autoz / Callatic vehicle colour and livery variants work — every finish is its own spawnable classname, 232 in total, so you can spawn or sell the exact colour you want.

Most CZ Autoz vehicles ship in several colours or liveries. **Every finish is its own spawnable class** — so you control exactly which colours appear on your server, and you can price or restrict them individually.

## How variants are named

The **base classname** is the vehicle's default finish. Every other colour or livery is a separate class that appends a suffix:

```
Nissan350Z              ← base / default finish
Nissan350Z_Black
Nissan350Z_Blue
Nissan350Z_Red
Nissan350Z_White
```

<Note>
  The base class is **not** an abstract template — it is a fully spawnable, drivable vehicle in its own right. Spawning `Nissan350Z` gives you the default colour; the suffixed classes give you the others.
</Note>

## Spawning a specific colour

Because each colour is a real classname, you spawn it anywhere a classname is accepted:

<CardGroup cols={3}>
  <Card title="Central economy" icon="globe" href="/vehicles/types-events-xml">
    Add the exact classname to `types.xml` and raise its `nominal` / `min`.
  </Card>

  <Card title="Fixed map spawns" icon="location-dot" href="/vehicles/types-events-xml">
    Reference the classname in an `events.xml` event + `cfgEventSpawns.xml` position.
  </Card>

  <Card title="Traders" icon="cart-shopping">
    Sell the classname directly in TraderPlus, Expansion Market or Dr Jones.
  </Card>
</CardGroup>

<Tip>
  Want only one colour available? Just use that single classname and ignore the rest. Want all of them? Add every variant — the full lists are on each [pack page](/vehicles/overview) and on [types.xml & events.xml](/vehicles/types-events-xml).
</Tip>

## How many variants per pack

| Pack / Tier                                      | Vehicles | Spawnable classnames |
| ------------------------------------------------ | -------- | -------------------- |
| [Tier 1](/vehicles/packs/tier-1)                 | 6        | 33                   |
| [Tier 2](/vehicles/packs/tier-2)                 | 5        | 37                   |
| [Tier 3](/vehicles/packs/tier-3)                 | 5        | 34                   |
| [Tier 4](/vehicles/packs/tier-4)                 | 4        | 24                   |
| [Armoured Pack](/vehicles/packs/armoured-pack)   | 9        | 34                   |
| [Offroad Pack](/vehicles/packs/offroad-pack)     | 5        | 20                   |
| [SuperCars Pack](/vehicles/packs/supercars-pack) | 3        | 15                   |
| [Vans Pack](/vehicles/packs/vans-pack)           | 2        | 11                   |
| [JDM Pack 1](/vehicles/packs/jdm-pack-1)         | 4        | 24                   |
| **Total**                                        | **43**   | **232**              |

## Liveries that are more than paint

A few variants change more than the colour:

* **Mercedes Sprinter** (Vans Pack) — the DHL, DPD, Amazon, Parcelforce, FedEx, Yodel and British Gas liveries each add **interior cargo shelving**, not just a wrap.
* **HEMTT** (Armoured Pack) — ships as three different bodies (Box, Cargo, Refueler), each in Woodland and Desert camo.
* **Nissan Skyline GTR R34** (JDM Pack 1) — the default class wears the Fast & Furious livery; Bayside Blue, Millenium Jade, Midnight Purple and Black are the alternates.

## Doors & panels follow the colour

On colour-variant vehicles the removable **door panels match the body colour**, so a knocked-off door keeps the right paint (e.g. `BMWX6M_Driver_Red`). You only ever need these in `types.xml` if you want loose spare panels to spawn — see [Parts & Cargo](/vehicles/features/parts-and-cargo).
