> ## Documentation Index
> Fetch the complete documentation index at: https://docs.czautoz.co.uk/llms.txt
> Use this file to discover all available pages before exploring further.

# Lighting & Camera

> CZ Autoz / Callatic vehicle lighting and third-person chase camera, both rebuilt on DayZ 1.29's native systems — working headlights, dashboard, tail, brake and reverse lights, and a per-vehicle camera distance.

DayZ **1.29** changed how vehicle lights and the third-person camera work at the engine level. Every CZ Autoz vehicle has been migrated to the new native systems, so both work correctly on current builds.

## Lighting

Each vehicle has a full native light set:

<CardGroup cols={2}>
  <Card title="Headlights" icon="lightbulb">
    Forward beams, toggled from the driver's seat like any DayZ car.
  </Card>

  <Card title="Dashboard" icon="gauge">
    Interior dashboard illumination while the engine runs.
  </Card>

  <Card title="Tail & brake lights" icon="car-rear">
    Rear lights that brighten under braking.
  </Card>

  <Card title="Reverse lights" icon="arrows-left-right">
    Rear lights that activate in reverse.
  </Card>
</CardGroup>

<Note>
  Lights only come on when the **engine is running** and a working **battery** is fitted. If the engine won't start (see [Whitelisting](/vehicles/whitelisting)), the lights won't either.
</Note>

<Tip>
  The **Mazda RX7** (JDM Pack 1) keeps its working **pop-up headlights** — they raise when you switch the lights on.
</Tip>

### If lights stay off

On builds older than 1.29 the lights could stick off. The fix is simply to run the **latest version** of the pack or tier — every vehicle has been updated to the 1.29 light system. See the [Vehicles Changelog](/vehicles-changelog) and [Common Issues](/vehicles/common-issues).

## Third-person chase camera

DayZ 1.29 also moved the vehicle follow-camera onto a native system. Each CZ Autoz vehicle sets its **own camera pull-back distance and height**, so the view frames the vehicle properly — a HEMTT or Unimog sits further back than a low-slung supercar, and nothing clips into the camera.

<Note>
  The camera tuning is built into each vehicle and works automatically — there is nothing to configure server-side. If you tested an older build where the camera felt too close or too high, updating to the latest version resolves it.
</Note>
